There’s been an announcement at San Diego Comic-Con that a Firefly game will be released in 2014. There’s a website, and a video. It says it’s “currently in development for iOS and Android, and may expand to include additional platforms.”
It offers a few examples of gameplay:
Assume the role of a ship captain - create a crew and customize a ship
Aim to misbehave in space and planet-side adventures
Cross-platform player experience across devices (pick-up and play from anywhere)
Unique social features connecting Firefly fans
Create a shiny ship and explore the Verse
There’ve been some very positive reactions to this. However, I’ve been disappointed by Firefly games often enough to be very sceptical about this one. For a start, it’s pretty definitely not an MMO. In fact, if I were to compare the feature list above to anything, I think it’d be headed more in the Farmville direction. Now, there’s nothing wrong with a social game, and it’s certainly better than no game. But I think a lot of people are going to be disappointed by the eventual outcome here; it’s not going to be a very immersive experience.
Meanwhile, DarkCryo have given up on their Firefly Universe Online project, claiming to be “passing the baton” to this new game. The text on their website reads:
“Its about gorram time!
For years the DarkCryo family have been campaigning for a licensed Firefly interactive title, and are most excited that the fine VPs of FOX Entertainment Group have finally decided to stand up and take notice of its amazing potential.
Acting in good faith to our original promise not to cause unfair competition should this day ever come, we shall now pass the baton to the QMx team in support of their shiny new venture, as we focus our flagship release onto greater heights.
We are very proud to have contributed to the legacy of keeping the signal alive these many years, and look forward to seeing you all inworld!
~ your DarkCryo Crew =)”